![]() ![]() Can eventually produce riflemen and spies at a discount.Īmerica: Their x3 production from factories allows them to pop out units like there's no tomorrow. Russia: Good at defending home territory with early Loyalty for all units. Fantastic militaristic output if they have a great general settled into a city with barracks. Additionally, all new warriors are veterans, so it's important to turn them into elites before Iron Working is researched. ![]() Germany: Elites are upgraded to the next advancement (see the Leonardo's Workshop wonder lower on this page). Can make sudden moves from naval combat and has a steady economic foot to back up war efforts. Spain: Gifted in controlling the waters very early into the game. Note: Using culture and great artists to flip some cities to get closer to the enemy is a valid tactic.
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